Work in progress
This section of the website is not finished. It is still being updated and can be rearranged in a new way.
Please note that new additions or changes shown below does not fully cover the updates. We’ve decided to pick only the most important ones. Also, with every update there are tons of bug fixes and changes to modding and server related matters, which are not mentioned here.
1.26
Sakhal map, boats, heavy metal poisoning, brown hare, red fox, fishing rework, possibility to climb while swimming, food freezing, distance visibility changes, new clothing, cargo sizes rebalance, fog tweaks, Terrain Builder update
1.25
VS-89 rifle, game crash reporter, rework sounds of shotguns, crossbow, M79 and other player actions, synchronization fixes between clients and server
1.24
Vikhr rifle, new 30rd 9x39mm magazine, new variants of ballistic helmet, new sounds for crafting and other player actions, improved collision check for weapon raising, bandaging as a continuous action
1.23
DMR rifle, field shovel, new clothing, ability to push the vehicle, new sounds for crafting and other player actions, skybox overhaul, improved vehicle offroad capabilities, overhaul of NWAF, basebuilding no longer possible in Livonian bunker, group spawning system
1.22
New bags, new wool gloves variants, balanced clothing armor versus melee weapons and general melee weapons damage revamp, distinction between sharp and blunt melee weapons
1.21
Crossbows, medieval gear, game hints, status icon for injured leg, revamped falling damage, revamp of quickslots amount, changes to distant lights
1.20
New masks, warning icons for connection problems, reworked item weight calculation, item wetness influencing the weight
1.19
M1025 vehicle, SSG 82 rifle, BK-12 shotgun, GPS Receiver, water reflections, military convoys, police events, blowtorch, color variants of plate carrier vest, stealth kill variant, hand-brake and horn for vehicles, reworked brakes strength of vehicles, possibility to drown underwater, bleeding indicator in HUD, Livonia Bunker and items related to it, reworked vehicle simulation, inertia system, Livonia rework (new sawmills, villages, quarries, deforested areas, camps, tenement blocks, amusement parks)
1.18
Dynamic abandoned trains, M79 grenade launcher, derringer, IED, plastic explosive, claymore mine, remote detonation unit, PO-X vial, fireworks, possibility to craft armbands from flags
1.17
CR-550 rifle, Longhorn and P1 pistols, craftable spears and bone knives, pitchfork, cleaver, meat tenderizer, kitchen timer, improvised clothes from rags, improvised rope belt and gas mask filter, refilling filters with charcoal tablets, sensitivity settings for camera and aiming, cookware getting damaged when used, new places on Livonia, tweaks for heat sources,
1.16
Bizon SMG rifle, alarm clock, yellow motorbike helmet, expanded crafting and repairing capabilities, disabled leaning while sprinting